is a powerful development kit that was designed to help VR developers simplify their job and create high-quality projects by providing them with a broad range of relevant components.
In order to deploy it on their systems, users must first provide it with
, so that they can benefit from its capabilities entirely and without encountering any problems.
This development kit can be easily integrated with various game engines or applications. It encompasses LibOVR libraries that do not require neither RTTI support nor exception handling. The application or game that you want to integrate Oculus SDK with is capable of disabling the features mentioned above for efficiency increase.
It is possible that developers can rebuild samples and LibOVR by turning to the components contained within the Projects and Samples directory that this SDK provides them with.
Both project and solution files for various Visual Studio versions, including 2010, 2012, 2013 and 2015, are included in the SDK package, thus providing users with a broad range of possibilities.
The Samples.sln or Samples (Experimental).sln files within the Samples/Projects/Windows/VSxxxx are the main solutions that can help developers build the samples, or run them. Additionally, using the same solutions, it is also possible to build LibOVR.