Obs Websocket Dotnet: Everything You Need to Know

Introduction

If you are a gamer, you might have heard about OBS (Open Broadcaster Software); it is an open-source software that is used to record and stream gameplay. OBS has become a popular software among gamers and content creators. One of the reasons behind its popularity is its extensibility. OBS allows developers to create plugins to add extra functionality to the software. One such plugin is the OBS Websocket Dotnet. In this article, we will discuss everything you need to know about the OBS Websocket Dotnet plugin.

What is OBS Websocket Dotnet?

OBS Websocket Dotnet is a plugin that allows developers to control OBS using the Websocket API. The Websocket API is a powerful way to interact with OBS programmatically. With the help of the OBS Websocket Dotnet plugin, developers can create applications that can interact with OBS. For example, you can create an application that changes the scene in OBS based on an event or a trigger.

How to Install OBS Websocket Dotnet?

The installation process for OBS Websocket Dotnet is straightforward. Follow the steps below to install the plugin:

  1. Download the OBS Websocket Dotnet plugin from the official GitHub repository: https://github.com/Palakis/obs-websocket/releases
  2. Extract the downloaded zip file
  3. Copy the files to the OBS plugins folder. The default location for the OBS plugins folder is “C:\Program Files\obs-studio\obs-plugins”
  4. Restart OBS
  5. Enable the OBS Websocket Dotnet plugin. To do this, go to “Tools” -> “Websocket Server Settings” and enable the “Enable WebSocket Server” option.

How to Use OBS Websocket Dotnet?

Once you have installed the OBS Websocket Dotnet plugin, you can start using it to control OBS. The plugin exposes a Websocket API that can be used to control OBS programmatically. You can use any programming language that supports Websockets to interact with the OBS Websocket Dotnet API.

The OBS Websocket Dotnet API provides various methods to interact with OBS. Some of the methods are listed below:

  • GetSceneList: Returns a list of available scenes in OBS
  • GetCurrentScene: Returns the current active scene in OBS
  • SetCurrentScene: Sets the current active scene in OBS
  • StartStreaming: Starts streaming in OBS
  • StopStreaming: Stops streaming in OBS

Example Code

Here is an example code in C# that uses the OBS Websocket Dotnet API to get the current active scene in OBS:

Code:

using OBS.WebSocket.NET;using OBS.WebSocket.NET.Types;

namespace Example{class Program{static void Main(string[] args){var obs = new OBSWebsocket();obs.Connect("ws://localhost:4444", "password");

var scene = obs.Api.GetCurrentScene();Console.WriteLine(scene.Name);}}}

Conclusion

The OBS Websocket Dotnet plugin is a powerful tool for developers who want to create applications that interact with OBS. The plugin allows developers to control OBS programmatically using the Websocket API. The installation process for the plugin is straightforward, and using it is also easy. If you are a developer and want to create an application that interacts with OBS, then the OBS Websocket Dotnet plugin is a must-have.

FAQ

What is OBS?

OBS (Open Broadcaster Software) is an open-source software that is used to record and stream gameplay.

What is a plugin?

A plugin is a piece of software that adds extra functionality to an existing software.

What is a Websocket API?

A Websocket API is a protocol that allows two-way communication between a client and a server over a single TCP connection.

What programming languages can be used to interact with the OBS Websocket Dotnet API?

Any programming language that supports Websockets can be used to interact with the OBS Websocket Dotnet API.

What methods are available in the OBS Websocket Dotnet API?

The OBS Websocket Dotnet API provides various methods to interact with OBS. Some of the methods are GetSceneList, GetCurrentScene, SetCurrentScene, StartStreaming, and StopStreaming.